| The Tactical Wheel: First Intention Counter-Offense |
| Written by Craig Harkins | |
| Wednesday, 19 November 2003 | |
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Counter-Offensive First Intention Counter-offensive First Intention is the third "spoke" in the Tactical Wheel. By definition, this is a tactic by which you wait for the attack to begin and then execute your counter-offensive action into the attack, catching your opponent by surprise. This tactic is most successful when used against a fencer who overcommits on their attack, makes large preparations (searches for the blade), or has poor distance in setting up the attack. Counter-offensive actions are also good to use against the fencer who responds to a Defensive First Intention action by going "harder and faster" rather than moving to a more complex action. There are three staples of Counter-offensive First Intention. They are: These actions are common to all three weapons, with Stop-Thrust and Attack on Preparation being most common to Sabre and Foil and Time-Thrust being most common to Epee (because it involves more opposition actions.) When using Counter-offensive First Intention, your distance and timing are crucial. For general counter-attacks, if you execute correctly, then your opponent should not be able to hit you when they finish. If they do, then you should lose the touch. For Attack on Preparation, if done correctly your opponent should not be able to finish. (The best attack on preparations are executed so that they actually *stop* the opponent's attack.) Examples of Counter-Offensive First Intention Actions: (L)eader, (P)upil A. Stop-Thrust: 2: L: Begin attack to high line (4 or 6) with advance, advance-lunge. EPEE: 2: L: Counter-sixte bind, attack to body 3: L: Advance-lunge attack to thigh SABRE B. Time-Thrust (aka Counter Attack in Opposition) FOIL: (This should result in a one-light hit for the Pupil. Sometimes the execution will take the blade from high-line to low-line resulting in the Pupil hitting in 8 - just below the arm instead of 6) EPEE: P: Counter-6 extend with lunge/advance. SABRE (very rare): P: Lunge with parry-4, extend to hit arm/mask when blade is captured. C. Attack on Preparation Attack on Preparation (AonP) refers to a set of actions where you take your opponent out of their attack by disruption their preparation. Most often, you get to AonP by successfully executing a First Intention Defense. Since your opponent now wants to avoid your parry-riposte, they begin to make preparations to draw your parry so they can make a disengage. Instead of giving the parry, however, you can attack INTO the preparation and gain right of way. When executed correctly, you will also be able to execute a parry or otherwise avoid the attack *after* making your hit. Sample Attack on Preparation Drills: Pris de Fer (Taking of the blade): FOIL/EPEE: SABRE: In addition to the "pris de fer", another effective Attack on Preparation is the disengage-attack into a search. The example is mainly for foil, but you can alter it to fit Epee or Sabre.
(When executed correctly, even if the Leader can finish, they will not be able to hit on the straight or flick attack without another preparation because the distance will be too short.) That's all of our time for this edition of the Tactical Wheel overview. If there is a section of drills that you want to see more of, just send an email to " This email address is being protected from spam bots, you need Javascript enabled to view it " and we'll try to set aside an email for it. Once you are comfortable with the execution of the individual drills, you can have the leader choose which set of actions to go with and mix up the drills as you go. After using these drills, you can create more along the same theme to use for different situations. This keeps you alert to what your opponent is doing rather than going into autopilot with a move. |