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  1. #61
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    As in 1/6 the power of an xBox before the red circle came on?

  2. #62
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    hahahah....
    Wow, I'm still third top poster...
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  3. #63
    Member Array french grip foilist's Avatar
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    This is a sample of what it will look like, and I only saw one parry/beat and they dont stop between touches, and they are fencing epee with foils. It still looks kinda fun and I might consider getting it for my Wii

    http://one.revver.com/watch/439508
    Last edited by french grip foilist; 10-21-2007 at 03:46 PM.
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  4. #64
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    Moderator Array Gav's Avatar
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    Has no one oticed that the WII will come out with Star Wars Lego and a custom "lightsabre" attachment? I'd rather play that than Mario-fence.

  5. #65
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    Quote Originally Posted by french grip foilist View Post
    This is a sample of what it will look like, and I only saw one parry/beat and they dont stop between touches, and they are fencing epee with foils. It still looks kinda fun and I might consider getting it for my Wii

    http://one.revver.com/watch/439508
    Also, they never hit the floor or caused corps a corps. It was clearly not epee.

  6. #66
    Senior Member Array D'Art's Avatar
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    Quote Originally Posted by KD5MDK View Post
    Also, they never hit the floor or caused corps a corps. It was clearly not epee.
    You also never saw them arguing with the ref for ten minutes between each hit.
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  7. #67
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    either I´m terribly wrong or this epee game is just another hack,slash and thrust game with no real resemblance to real fencing at all...

  8. #68
    Senior Member Array Mauler's Avatar
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    Why FIE has so much to learn from Nintendo

    It's epee. Nintendo characters have disproportionate hand sizes. Leg hits count, and no priority system other than user input que. "Tip tape" a la foil is there to enhance visibility to the audience, and possibly integral to the wireless epeetendo scoring system.

    Nintendo has already come up with a way to showcase fencing with invisible mask, fairly judged contest (Mushroom Kingdomites are all fair and honest!!!!), special effects to enhance visibility of scoring hits, excellent marketing (look at how full the bleachers are!), easily understandable and visually stimulating on-screen display of scores and players, securing cameo of celebrities recognized by billions of youth-teen-young_adult demographics across the world....

    Oh, and kudos to the Mushroom Kingdom NGB that sponsored the referee with hand signals better than many refs I've seen out there.....

    Quote Originally Posted by Carlos37 View Post
    either I´m terribly wrong or this epee game is just another hack,slash and thrust game with no real resemblance to real fencing at all...
    It's Nintendo. It's supposed to be fun. If you want skills transferrable to fencing, go play Tekken or Soul Caliber series.

    Also addition from RITFencing:

    "It's wireless." (both in-game, as well as user interface)
    When you have three Romulan Warbirds blocking the escape route, Worf has an emotional breakdown about his childhood toy, Riker announces he's gay, Data's positronic brain gets a virus, and Geordi quits because he's had just one too many imminent warp core breach.... Just sit back, breathe, and follow these simple steps:

  9. #69
    Senior Member Array Mauler's Avatar
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    Quote Originally Posted by D'Art View Post
    You also never saw them arguing with the ref for ten minutes between each hit.
    PC port will have that option. It will be a mini-game with real-time update capability for which rules will be used. Depending on difficulty setting, it will restrain the parameters to published rules.... all the way to hacking into rules makers and top referees' email accounts with phrase-recognition worms in order to dig out cutting-edge, up-to-minute, rules change.

    Likewise, PC port will also allow a great degree of user customization, including modifying "house rules" (i.e. USFA rules) for more personalized feel for gaming experience for expert players (i.e. those who might have Real Life exposure to fencing).
    When you have three Romulan Warbirds blocking the escape route, Worf has an emotional breakdown about his childhood toy, Riker announces he's gay, Data's positronic brain gets a virus, and Geordi quits because he's had just one too many imminent warp core breach.... Just sit back, breathe, and follow these simple steps:

  10. #70
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    Will the 360 port include a hardware failure every time you receive a Black Card?

  11. #71
    Senior Member Array Mauler's Avatar
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    Nah. All you have to do is press the following combo:

    ->, ->, <-, <-, ^, ^, v, v, A, B, A, B

    And the Black Card gets rescinded.

    During the alpha stage of the Xbox 360 port, however, it was discovered that if Mario and Luigi remain non-combative for a period of time, it may cause, in certain release units, irreversible hardware failure. It's been rumored that, in such instances, an easter egg protocol is triggered and it displays a cameo of Rene Roche getting angry, just as the Xbox 360's chipset/power supply heat up or set themselves on fire.
    When you have three Romulan Warbirds blocking the escape route, Worf has an emotional breakdown about his childhood toy, Riker announces he's gay, Data's positronic brain gets a virus, and Geordi quits because he's had just one too many imminent warp core breach.... Just sit back, breathe, and follow these simple steps:

  12. #72
    Senior Member Array Grasshopper's Avatar
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    Quote Originally Posted by Mauler View Post


    It's Nintendo. It's supposed to be fun. If you want skills transferrable to fencing, go play Tekken or Soul Caliber series.

    (both in-game, as well as user interface)
    Yes, in fact last time I played Tekken and selected Yoshimitsu, I learned how to use my sword as a helicopter and spit ninja acid in my opponent's face. Needless to say my clubmates were surprised at first, but they starting playing too, and learned how to crouch block. VERY FRUSTRATING.
    FOR THE LOVE OF GOD WON'T YOU BUY MY TACTICAL WHEEL!!!????

  13. #73
    Senior Member Array Mauler's Avatar
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    Quote Originally Posted by Grasshopper View Post
    Yes, in fact last time I played Tekken and selected Yoshimitsu, I learned how to use my sword as a helicopter and spit ninja acid in my opponent's face. Needless to say my clubmates were surprised at first, but they starting playing too, and learned how to crouch block. VERY FRUSTRATING.
    Yes, yes, yes.....

    So much that can be learned from Yoshimitsu about foil parries, point-in-line and covering-without-ref-calling-it....
    When you have three Romulan Warbirds blocking the escape route, Worf has an emotional breakdown about his childhood toy, Riker announces he's gay, Data's positronic brain gets a virus, and Geordi quits because he's had just one too many imminent warp core breach.... Just sit back, breathe, and follow these simple steps:

  14. #74
    Senior Member Array EdGardner's Avatar
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    So, this is out now, I picked it up but not really messed with it much yet. Looks like its very much in the Wii Sports/Wii Play arena. I peeked at the instructions, looks like you get to lunge, parry and feint.

    Anyone else?

  15. #75
    Senior Member Array Nolano's Avatar
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    I'm tempted to rent it and see if my crazy fencing reflexes will make me good at the actual game. I end up parrying anything that comes too close to me. Like, a friend will go to flick a piece of something off my shoulder, and without thinking about it, I parry riposte.

  16. #76
    Senior Member Array Mihail's Avatar
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    I hope none of you are expecting this to be an actual fencing game. It's just another waggle waggle flail diversion.

    But I would recommend importing Rhythm Tengoku (it's Japan-only, unfortunately) for the GameBoy Advance. It's one of the best games of last generation and will help you with your timing and rhythm.

  17. #77
    Senior Member Array EdGardner's Avatar
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    Well, the controls are simple. You can keep good form and still make the game work, which makes it interesting.

    Its got 3 basic moves and then the movement back and forth on the strip. Lunge, parry and feint.

    To parry, you hold you thumb on the A button, and swing it in a lateral direction (doesn't seem to matter which way), so a parry 4 is just as good as a flail left.

    The "lunge" is just stick the remote forward. If you have the living room space, your lunge can be a real lunge, or simpy an extension. Again, a good extension/flick/lunge seems just as good as a flail forward.

    The feint is just pulling the trigger, and sometimes forces the AI to parry.

    Movement back and forth is done with the nunchuck stick (inlcuding a dash by double tapping).

    There are tells when the attack is about to happen (a gleam in their eyes) so you can get your timing down.

    Is it real fencing? No. Its an arcade game. I might even call it arcade fencing, since good quick extensions and lunges, and well timed parries go a long way to winning, so I am not prepared to discount it as irrelvant. It may also be the very first Olympic licensed video game I have played that does not suck. It also made me think that a real fencing game might be really possible on the system, which is kinda neat.

    Its also going to make a neat gift (the other games are reasonably well done) and maybe encourage my friends to see why a pudgy middle aged guy like me took up flailing around in a white suit with a sword twice a week

    Review on IGN:
    http://wii.ign.com/articles/833/833014p1.html
    Last edited by EdGardner; 12-16-2007 at 01:48 PM.

  18. #78
    Senior Member Array Maeve_Mari's Avatar
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    I tried it just the other day on the WII and it was a fun workout. For me the real problem was just keeping straight what button to push and when. I can fence much better than I can find advance and retreat buttons!

    The whole game system is a fun diversion. I went swimming, competed in javelin, bowled a 200 game, or and really sucked at skeet. If I can get the controllers away from my kids I might even try some olympic diving!

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